ENLISTED PS4 PC
Primarily designed with PC players in mind, the button layout on console (Xbox Series X|S and PS5) can take some getting used to as you try and cycle through weapons, equip grenades, interact with the environment, and issue orders to your squadmates. There’s a slight heft to the way soldiers move, aim, and shoot, as opposed to CoD’s much snappier handling, and vehicles will require you to wrestle with their appropriately tanky controls. There’s some overlap too, as you’ll be able to slot additional guns and gadgets depending on your playstyle.Įnlisted definitely leans more towards Battlefield than Call of Duty when it comes to gameplay. For example, you’ll have squads who deploy in tanks, some in fighter planes, and other infantry units defined by special weapons such as mortars and flamethrowers. Speaking of squads, you should think of these as classes. So, if you continue to wage war in Normandy, you’ll eventually gain access to specialised squads and loadout options. Each campaign also comes with its own progression bar and specific unlocks.
These campaigns will dictate which multiplayer maps you can access as well as which squads and weapons are available, based on those available in history. This early version of the game allows you to dive into two campaigns – Moscow and Normandy – being able to switch from one to the other between battles. The way Enlisted deals with player progression is just as unconventional and a bit confusing at first.
While this feels like an odd design choice, Enlisted highlights how these battles weren’t won by blockbuster heroics but the en masse sacrifice of brave soldiers fighting for every inch.
A command wheel will allow you to issue orders though it’s fairly limited right now – you’ll mainly want your squad to hunker down, using the extra manpower to help hold down a control point. These AI grunts aren’t exactly decorated war heroes.They’re quite capable of racking up a kill count, but they’ll just as often leave themselves exposed to enemy fire.